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Darkest dungeon abomination pathfinder build
Darkest dungeon abomination pathfinder build










Sadly, spamming manacle is almost always the best option. Even when using JESTAL, they're at their best when not supporting all day.Ībomination is one of the best ST-Stunners in the game, and stuns by themselves are obnoxious. You can do that, or you could have a team that doesn't hinge so heavily on additional factors. A similar example of that trope is "just pull targets for the Leper". In short - if you require X to ensure Y merely functions, then it's generally a waste. Relegating a Jester to one button is the most nonsensical option, because now, you are basically forcing one hero slot to sacrifice everything in a bid to make another one work at half-efficiency for longer. Beastform is nice and all, but it's just not practical or worthwhile in the grand scheme. Their biggest selling points are in human form, not beastform - which is a steroid for niche moments. The actual answer is to simply not bother having an Abomination transform.

darkest dungeon abomination pathfinder build darkest dungeon abomination pathfinder build

You can take 3 off, forcing you to do the one you need every move.Įven with affliction, the random action the hero does comes from the moves you allow him.












Darkest dungeon abomination pathfinder build